Of course, one might want some more changes to be made to the game. However, remember that this a wholly Microsoft endeavor – there’s no developer work required or being done here. some developers have released “next-gen” updates to some of their releases from the Xbox One and PS4 era, but FPS Boost is developer agnostic, and works via the Direct 3D API on the Xbox consoles. Titles getting an FPS Boost include Assassin’s Creed Unity (maybe now finally is the time to play that one Assassin’s Creed game, uh?), Deus Ex Mankind Divided, Alien Isolation (get some scares at double the framerate, what’s not to love?) Wasteland 3, and Far Cry 5 all moving to 60 FPS.
There’s a difference between the Xbox Series X and Series S in some titles; for example, Mad Max and Metro 2033 Redux have both seen improvements up to 120 FPS on the Series X, while the Series S makes do with an update up to 60 FPS. These are all still extremely impressive achievements from Microsoft, considering how this has absolutely no work from developers to implement. Kudos must be given to the company for improving the experience in these forwards-compatible games. And of course, Microsoft’s Xbox gets an added value that currently is unmatched on Sony’s camp, especially at a time where current-gen games are still few and far between. Check the source for the full list of currently FPS Boost-enabled games.